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Get to Professional Level Architectural Designing - The best choice for an inspiring career in 3D Architectural Visualization
Language: English
Total Course Duration: 6 Hours
Instructors: Sixon C Sunny
Why this course?
What will students learn in the course?
Learn 3D Architecture Designing in Blender 2.8 from Beginner to Professional level and learn the basics to advanced techniques in blender 2.8 and become an expert in using it.
Are there any course requirements or prerequisites?
Who are the target students?
01: Introduction | |||
01.01 - What can you expect out of this course and how we go about it | Preview | ||
02: Importing and Aligning an Autocad Plan | |||
02.01 - How to import a cad drawing from a cad software into blender 2.8 (6:00) | |||
02.02 - How to arrange the plan and elevation drawing in blender 2.8 (2:00) | Preview | ||
03: Creating Structure of Building | |||
03.01 - How to create the wall structure in Blender using Solidify Modifier (6:00) | |||
03.02 - How to create window and door openings using boolean modifier (17:00) | |||
03.03 - How to create plinth for the house and arrange floors on top of that using snap (13:00) | |||
04: Creating Windows and Doors and Organising It | |||
04.01 - Modeling Customized Windows in blender 2.8 (Detailed Modeling) (22:00) | |||
04.02 - Modeling Customized Door in blender 2.8 (Detailed Modeling) (7:00) | |||
04.03 - Organizing the objects into different collections (3:00) | Preview | ||
05: Creating Roof Structure | |||
05.01 - Creating roof structure in blender (Detailed Modeling) - Part 1 (16:00) | |||
05.02 - Creating roof structure in blender (Detailed Modeling) - Part 2 (11:00) | |||
06: Assigning Materials to Doors, Windows & Roof and Arranging it in Positions | |||
06.01 - Assigning Materials to Windows using Smart UV Project Mapping (22:00) | |||
06.02 - Assigning Materials to Door using Smart UV Project Mapping (4:00) | |||
06.03 - Arranging Doors and Windows in Respective Openings as per Sizes (9:00) | |||
06.04 - Assigning Materials to Roof using Magic UV Addon (12:00) | |||
07: Creating and Assigning Materials to Pillars and other Design Elements | |||
07.01 - Creating Pillars for the House and Assigning Materials (15:00) | |||
07.02 - Creating Design Elements And Additional Design Features - Part 1 (30:00) | |||
07.03 - Creating Design Elements and Additional Design Features - Part 2 (20:00) | |||
07.04 - Creating Design Elements and Additional Design Features - Part 3 (29:00) | |||
08: Adding HDRI background And adding Sunlight | |||
08.01 - Giving HDRI Background and Adding Sunlight (5:00) | |||
09: Landscaping | |||
09.01 - Creating Landscape Design for the House (17:00) | |||
09.02 - Creating Grass Model and Applying Grass Particles in the Landscape Area (11:00) | |||
09.03 - Linking and Adding Downloaded Trees Plants and Car into the Scene (23:00) | |||
10: Lighting and Rendering | |||
10.01 - Doing Test Renders and Adjusting the Final Scene (8:00) | |||
10.02 - Adjusting Render Settings for Final Output and Rendering the Day Light Render (7:00) | |||
10.03 - Adding Additional Lights And Hdri Map For Night Lighting-1 (23:00) | |||
10.04 - Doing Final Adjustments and Rendering Out the Night Scene (15:00) | |||
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